Yup a party wide buff that requires you to stand in the circle. Honestly why is it called blessed blades when i am blessing the ground? it is a broken skill, with broken tooltip with a broken name.
Then there is dragon rage for reavers which takes 5% hp per swing instead of the 2% it says, Grappling hook does not do 200% damage as it says nor does it stun, instead it does 100% with upgrade and knocks the target down. Then every armour increasing buff in vanguard tree only buffs back armour not front armour. My backside tanks better than front.
Now 2 handed detonators, Mighty Blow (laughable) and whirlwind, both of them are broken, both do 1 damage combo damage, Thanks for that bioware. Seriously just fire the guy who did the warriors this time as this game has the most uninspired 2 handed warrior design, even 2 was better. Please let the rogue designer fix the warriors. Another thing why does dragon rage use bloody claws, i chose a warrior to use my weapons not to play an unarmed monk.
Finally fix the balance of 2 handed warriors all there damage is tied to kockdown or stun and we cant do that to a lot of the mobs. Payback strike does more damge than the laughable mighty blow on bosses and its usable faster, costs less stamina as well. Every single 2 handed tree ability costs a lot, has twice as much of a cooldown 16 seconds vs W&S 8 and does less damage. Seriously if a bloody dagger does more damage than a claymore something is seriously wrong.
Fire your warrior designer and find someone else.