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melbella's avatar
melbella
New Traveler
11 years ago
Solved

Trespasser final shot of everyone is blurry

I've played Trespasser twice with different characters and had the same issue. After confronting the Council, the final scene showing all companions together is blurry. The scenes right before (ex: Varric giving the book to Cass) and right after, where everyone leaves, are fine. It is just that one shot that comes out blurry. I've attached a couple of screenshots to this message that show the difference.

Win 7, 64bit

AMD R9 270, 2GB

8GB RAM

AMD Phenom 9850 Quad-core 2.5GHz

I've done a repair game today but have yet to try out the results.

  • I changed a few graphics settings and now the scene is no longer blurry. I don't know which of these four did the trick, or if it is some combination, but this is what I changed from medium to high:

    Tessellation

    Texture

    Post-process quality

    Post-process antialiasing

6 Replies

  • Hm... strange. At which settings do you render the game? It's strange that the shots before and after are fine, but only that one isn't. Either there's an difference in rendering quality by the game itself, or the settings you have it on are 50/50 on the quality needed for that specific scene (although that would still be weird).

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    11 years ago

    The cinematic designers probably just messed up the depth of field / rack focus.

  • melbella's avatar
    melbella
    New Traveler
    11 years ago

    I keep mesh and shader on ultra and everything else on medium. Anything higher and the game lags noticeably and some cut scenes don't fire correctly. Resolution is 1600x900 and multisample antialiasing is turned off.

  • melbella's avatar
    melbella
    New Traveler
    11 years ago

    I changed a few graphics settings and now the scene is no longer blurry. I don't know which of these four did the trick, or if it is some combination, but this is what I changed from medium to high:

    Tessellation

    Texture

    Post-process quality

    Post-process antialiasing

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    11 years ago

    Probably post-processing, because that contains depth of field I think.

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