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I disagree with it being an RPG. To me, it most certainly is not. At best it's an action/adventure game with RPG elements. The problem comes in with Rook's dialogue. Very rarely does anything you say change the response from whomever you're speaking to. The dialogue choices are almost always way too similar to the other choices. People want to have options with dialogue and we just didn't get many variations. Everyone's Rook is the same Rook and there were very few choices that mattered at all, and that's a problem.
Retort
1: yeah 15+ of a younger newer company should be a bit lesser by comparison. But it's not, I still play da1 and get as much or more satisfaction as I have in the game that's supposed to have "grown and matured" with tech and talent.
2.its kind of an rpg. There's a skill tree, there's classes. There the chose a city to save choice that still let's you have both cities, both characters stay, ya may not romance one or the other won't heal. No time to care about wither city or the people really before said choice so the effects are meh. Other than that it's what armor do I want my lesson to have? Whoo...
3. The art and world are pretty... but its cosplaying as a DA world. Elves have never been this techy, dwarves suddenly had trains by the looks of the rail lines, the forests float? The fade is whimsy? The blight change is a joke with a weak cover story.
4. I did really miss being more involved with my people in the base. I liked having the talks in the main room that was nice, I liked having more options for scene interactions I just wish they had more substance and worth. The gifts thing was a joke. Da1 had far better gifting mechanics and that was 15 yrs ago.
5. There's more to romance than screwing ur boo. And we wanted more of that from everyone. They've been shallow and flippant about their own "struggles" or it's ALL THEY ARE. Everyone has their own tastes, out of all the da games, it's all Alistair zevran fenrins (I wish varric) Collin and solas for me. I can't see Harding as any better than she was in 3, I may have liked her better then honestly. And davrin I really wouldn't peg as a Chad, a dude sure. But to each their own that's why there's options.
6. Pg for language sake. Doesn't really seem super mature.
7. The fact that this is a quick romp/ fun / Debbie cake of game for someone is why it's gotten criticized. It's supposed to be a dark fantasy. The relationships were supposed to be the light in the dark bloody gruesome world. Not the rainbows and unicorns with bloody horns now and then.
8. Yeah when there's a personality characters are usually better :)
9. Multi play should nvr on this table
10. My DA games are not the supporting role of the supporting roles. Movies, comics... anything else is NOT the reason to push out a game that's suppose to be the spine of the world and lore.
11. See above.
12. It's a desperate cash grab that didn't get the care and respect it needed to be great. This game had added to my no faith in waiting for a good follow up game. Kh3 broke my heart and soul I couldn't force myself to play more than 20 hrs cause I'd cry after from disappointment. After all bad reviews from friends and forums I knew this wasn't gonna be great but it's ok, wasn't worth the 10 yrs and love I've had for the others.
1 was amazing for story lore characters and consequence. 2 was great to see your impact on the city. Less choices but ya felt them a lil more than the next 2 games. 3 I wish was little more... more. There was just something i was always looking for, the graphics was it's saving point from total meh. Art and handholding friend circles wasn't gonna save 4 for me. Coulda and shoulda been better but life and circumstances didn't see for for that apparently.
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