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8969j16qr0hx's avatar
8969j16qr0hx
Rising Newcomer
1 month ago

DA Veilguard from a longtime player to Devs

I’ve got to say it straight: Dragon Age: The Veilguard is easily the best the series has ever been, and it blows Inquisition out of the water in all the ways that actually matter. Don't worry about the sales and review bombing please keep making Dragon Age games for the real players in the house.

Rook is a massive upgrade as a protagonist—more defined, more emotionally grounded, and far more connected to the story. They don’t just exist to react to plot beats; they shape them. Their personality, their choices, and their relationships give the whole narrative a clarity and momentum that Inquisition never managed.

The companions are on another level too—deeper, sharper, more memorable, and actually essential to the narrative instead of just orbiting around the main plot. Their arcs feel more meaningful, their interactions feel more natural, and they each bring something distinct to the story.

The questlines are tighter and far more engaging. No more wandering through giant empty zones doing chores. The more focused structure gives the game a stronger sense of purpose and makes every area feel intentional and alive.

Combat is a massive upgrade. It’s faster, cleaner, and just more fun. And mages? They’ve never felt this good. Finally powerful, fluid, and satisfying to play instead of clunky or underwhelming.

The factions are all distinct and genuinely interesting, each with its own identity and purpose. The villains are nuanced and tied deeply into the lore, and the way Veilguard connects everything back to the history of Thedas is honestly impressive. It explains so much of what came before without feeling like a lore dump.

And of course, Solas. Love him or hate him, he’s one of the most complex, well‑crafted characters in the entire Dragon Age universe. Veilguard only reinforces how layered he is—his motivations, his contradictions, his history, all of it. Few characters in the series have that level of depth or narrative weight.

And look—let the haters hate. I’ve played every Dragon Age game. Dragon Age II was my favorite for years. I know this series. A lot of people still look at Origins through nostalgia‑fogged glasses, remembering a version of it that never really existed. Veilguard earns its praise because it’s actually doing the work, not because it’s coasting on old memories.

And honestly, the fandom needs to support games like this. If we want more story‑driven, character‑focused RPGs, we have to show it. Otherwise we’re going to keep getting the same copy‑paste open‑world clones or yet another “MMORPG” nobody asked for. Veilguard is the kind of game that deserves to thrive so studios keep making experiences with this level of heart and craft.

For me, Veilguard is the most confident, most focused, and most emotionally resonant Dragon Age yet. It’s everything I love about the series, but sharper, smarter, and finally free of the open‑world bloat that held Inquisition back.

8 Replies

  • blwmybagpipes's avatar
    blwmybagpipes
    Seasoned Newcomer
    15 days ago

    Uh huh, and let the hugboxers, hug. The game was trash, and their dev team deserved to get fired. Fingers crossed EA sells off the IP to someone more capable, so that they can bring the franchise back to when it was actually good with games in the series prior to Veilguard.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    10 days ago

    It wasn't a problem of developers not being capable. A lot of the development team was the same as Inquisition. One of the writers was lead writer on Baldur's Gate 2. Reports from both within and outside of BioWare point to the higher-ups forcing it to be an online game meant for broad audiences, then having a change of heart after Anthem's failure and stripping online functionality without giving the developers time to adjust the mechanics and tone. I don't think EA handing it over to other devs would do the franchise any good if the higher-ups would still demand to make it less like Dragon Age.

  • blwmybagpipes's avatar
    blwmybagpipes
    Seasoned Newcomer
    9 days ago

    Trick Weekes themself said that they didn’t have enough guidance to make good enough characters without direction. That sounds pretty incapable to me. The fact that they had a writer from BG2 doesn’t negate the ineptness of other devs and writers. Reports after the release from within Bioware from devs trying to save face after their game tanked, isn’t convincing anyone, sorry. If they had been hamstrung by management at EA, they had also made their own poor decisions as far as how they wrote the characters, dialogue, and story. One is not exclusive to the other.

    What are you talking about? If EA sells the IP, they don’t have any input anymore into the franchise.

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    9 days ago

    What are you talking about? If EA sells the IP, they don’t have any input anymore into the franchise.

    I meant it as a hypothetical scenario of whoever the new owner would be. We see that a lot nowadays in game dev where the executives chase trends but can't deliver before that trend has ended or the specific market has become saturated.

    If the IP were to be sold off, I would prefer it if it went to a smaller developer who scales it down. That said, I don't think EA is in the business of selling off their properties, so if a new Dragon Age were ever made (which I doubt), I think it would either be within EA or a licensed game.

  • holger1405's avatar
    holger1405
    Hero+
    9 days ago
    blwmybagpipes wrote:

    What are you talking about? If EA sells the IP, they don’t have any input anymore into the franchise.

    EA has never sold an IP, not even ones that were massively successful in the past and have not seen a game in the last 10-15 years. They are kept instead. 

    Now that PIF will taken over, it is even less likely to happen. 

  • blwmybagpipes's avatar
    blwmybagpipes
    Seasoned Newcomer
    9 days ago

    Just because they haven't done so yet, doesn't mean they won't in the future. They also had never been bought out by a sovereign wealth fund previously. Now they are. There's a first time for everything.

    Who are you to say if it's less likely to happen? Are you some EA exec with insider information on that? If anything, it would be more likely to happen, as the company is in a large amount of debt after the buyout.

  • blwmybagpipes's avatar
    blwmybagpipes
    Seasoned Newcomer
    9 days ago

    That depends entirely upon the company that could potentially purchase the IP. Company culture differs greatly between different corporations. You have no idea how one company's c-suite would guide development in comparison to how EA had done so in the past. There's also plenty of examples where execs have not chased trends, and instead have found success in their own niche way, such as Larian, FromSoftware, Paradox, etc.

    I disagree. I think they would absolutely be considering selling off unprofitable or mothballed IP's in the wake of the huge debt they incurred when that private equity fund acquired EA. That's par for the course for how private equity operates.