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I disagree that he is a hyper competent assassin .
What I have seen is him miss three targets, one of which he gets a second go at and gets someone else killed as a result. The third Teia has to handle and looks badass while she does it.
So from beginning to end, nothing the writers wrote for Lucanis makes me think he was ever more than a placeholder for Neve. It's really sad, because there was so much they could have done with Spite. I found myself saying "Thank you, spite!" every time I got the chance to use the RB ability from him, and wanted a LOT more conversation content with Spite. Such missed opportunities, and Lucanis can't even really do the one job he was recruited to do. Overall, I feel that Bioware failed this character in a HUGE way.
Very sad.
CineGame on you tube showed some very interesting stuff on where the game seemed to be heading with panel layouts and story boards. There is stuff in the game seems to support this. My theory is, that was the game we were headed for before the new people got involved in this game and the old got fired/quit and they scraped 90% of where it was heading for the last 10 years and had to rush this out so they have an un fleshed out game with 1 dimensional characters and no romance in it. It's a shame too because what I've seen of what was being developed was so epic I'd have paid $100+ for the delux version of that and everything that came with it.
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