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So the game is having issues detecting hardware? I've actually never seen this bug appear in quite some time.
No, it's just dumb. It doesn't differentitate between "controller A" and "controller B." (Because on consoles there is no need, and this one is a lazy port.)
It just treats any HID-compatible controller as valid, and uses that. My VKB Flight Sticks are treated as valid controllers.
And then the game goes to additional lengths and doesn't have the option to disable controllers — neither individual, or as a category. Last time I saw something like this was back in the 2010s with indie games. Even Ghost Recon: Breakpoint (that has the same issue with controllers) has a way to just disable them.
This is unacceptable for a triple-A game in 2024.
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