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kelliewolke's avatar
kelliewolke
Rising Newcomer
5 days ago

Regrets Of The Dreadwolf Invisible Wall

I can't finish the quest Regrets of the Dread Wolf because of a bug I encountered toward the beginning of the game.

The first memory bugged out (the gates/doors were closed, but none of the enemies would spawn to progress the quest) and I can't remember if I map traveled somewhere or restarted, but I've played like another 70 hours or something since then, and I can't get back into the memory. It's like there's an invisible wall there.

I'm really, incredibly irritated. I read not being able to finish this quest line impacts the kind of ending I can get.

I'm on PC, through Steam.

 

3 Replies

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    5 days ago

    Kelliewolke This was supposed to be resolved in one of the earlier patches. The issue now is that because they are save files, if it bugged out early on, you may not be able to finish it unless you reload a save, but then you go back that far, and you might as well start over.

    From what you said, though, in the invisible wall, many others reported the same thing. The patches are not retroactive, so I took a look, and if you were stuck, you were stuck. I've been looking around, but past reloading all the way back, there doesn't seem to be a workaround that has worked for players past starting over or reloading before it bugged out.


  • kelliewolke's avatar
    kelliewolke
    Rising Newcomer
    4 days ago

    EA_ShepardBut here's the thing; I purchased Veilguard on December 16th. That was after the last patch. So if a fix was included in a patch, I shouldn't be dealing with this. Right? It must still be bugged.

  • EA_Shepard's avatar
    EA_Shepard
    Icon for Community Manager rankCommunity Manager
    12 hours ago

    Theoretically, no, you should not be. I've looked up this issue on the dev side of things and did confirm it was resolved. If it isn't in other playthroughs, I have to find more players currently having the same issue on multiple playthroughs or from a dev side. It kind of looks like a one-off issue, and I don't want that ignored if you can't actually continue. A missing chest is one thing, but a wall where you can't progress is game stopping.

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