Forum Discussion
22 Replies
Thanks for the suggestions, I did try them but they made no difference whatsoever.
The white "boxes" i see through the trees are buildings in the background on the other side of the track and also the poles holding up the lights.
I will just have to wait and see if this gets fixed in a patch as I am pretty sire this is game engine related and not a setting.
Thank you though!
- @rdalcroft Thanks you so much !!!
You safe my life ♥️♥️♥️. Your tip is ok my game is beautiful now. - luko9963 years agoSeasoned Novice
Same problem for me since the first beta e no option can solve it, now the game is unplayable
I have 6700 XT, 32GB Ram, Intel i7-9700K e monitor 2K
- rdalcroft3 years agoSeasoned Hotshot
I have ended up keeping post processing at high.
And settingthe AA to TAA with FidelityFX Sharpening.
The issue seems to be with all DLSS, FSR and Intel XeSS
This obviously takes a hit in performance, with raytracing set to on. But for now its much clearer, until they fix the Upscaling issue as all three upscaling methods introduce Blurring in the distance.
I can't believe how bad this engine is. The graphics are absolutely horrible, everything is blurry thanks to the amazing TAA that can only blur everything and create ghosting. This game is somewhere in the 2010s graphically. Just look at GT7 (still on PS4!! ) or Forza, the difference is incomparable.
The overly blurry image quality can not be fixed by any tweaks, it has to be fixed by the devs. If the car is static and not moving the image is quite clean with little blur but as soon as you start moving this awful blur is applied, most noticeable on brake markers. Because it looks fine when motionless im tempted to think it's a bug rather than a side effect of TAA, previous F1 games had TAA and it didn't look this blurry.
Kinda of annoying there has been no response from the devs about it, lots of people complaining about it here and on reddit etc
- EyTschej3 years agoNew Traveler
I've also started with ultra settings, but simply didn't like the graphics. They seem too cartoonish to me. So I'm going with the second highest graphic preset (highest? higher?!?) and am good with that. I think that the "blurry" look for ultra settings is intended, because just like in so many other modern games, devs seem to think that this graphic style is wanted by players. Well, maybe some players that are huge fans of cartoons with blurry animations think that this is dope, but to me, the "ultra" look of F1 23 is simply crappy. I'm happy with the setting below ultra.
If you have gpu headroom, disable all of f1 23's built in taa/upscalers in the settings file by setting their lines to false, post processing to low, use fullscreen, enable Nvidia DSR or AMD VSR, and then set the resolution enabled by DSR or VSR in F1 23. No more blurring. No more smearing. Very crisp.
I'm running the highest DSR res available to me (5760x3240 DL) on a 4090 at non-ray traced ultra high settings and get a locked 117FPS in 4K for dry tracks, and a comfortable average over 100FPS in the wet. Can read the brake markers almost as soon as they pop in.
@GhastlyTT wrote:If you have gpu headroom, disable all of f1 23's built in taa/upscalers in the settings file by setting their lines to false, post processing to low, use fullscreen, enable Nvidia DSR or AMD VSR, and then set the resolution enabled by DSR or VSR in F1 23. No more blurring. No more smearing. Very crisp.
I'm running the highest DSR res available to me (5760x3240 DL) on a 4090 at non-ray traced ultra high settings and get a locked 117FPS in 4K for dry tracks, and a comfortable average over 100FPS in the wet. Can read the brake markers almost as soon as they pop in.
This is what i've done in all the previous F1 games however in F1 23 when i select the 5760x3240 DSR resolution in game it limits me to a max of 60hz rather than my monitors 180hz.
I think it might be related to my display port cable being 3m, i've read the longer the cable the lower the refresh rate it supports ?
- @slackpanda1878 That is odd. I can't imagine it being because of the cable length since it's rendering internally at the higher DSR res then shrinking it down to the resolution of your monitor. I'm using a 3m HDMI 2.1 cable at 120hz.
About F1® 23
Recent Discussions
- 7 days ago
- 22 days ago
- 22 days ago
- 25 days ago