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Mister_Pearcy's avatar
1 year ago

F1 24 UDP SessionID is 0 at Race End

Product: F1 24
Platform:PC
Please specify your platform model. PC
Summarize your bug When you start a race with full quali+ full race the quali sends a correct SessionUid. When you start start the formation lap the race gets another SessionUid. When you end the Session (or end the Race by racing) The Final Classificationdata is sending data with an Empty SessionUid. This is currently breaking our League Tool since we cant map the Race results to the Race.
What is your 16 digit Report Code? GDHP-AMSA-XTTD-BTCC
What peripherals are you using? Please list the exact make and model.
Can you please provide the name of your current internet service provider?
Which area is the bug/glitch in? Single Player
Steps: How can we find the bug ourselves? Start a GP Race. Full Quali, Full race length. (Happens in single and multiplayer) Skip quali (normal SessionId) Skip formation lap (probably allready broken) skip race (defenetly broken final classification uid (0))
What happens when the bug occurs? The FinalClassification UDP Packge is send with 0 as SessionUid. Some other properties seem also do be 0.
What do you expect to see? The SessionUid corresponding to the race it belongs to. (Worked before like that.)

See Screenshot for example

7 Replies

  • Tried this out. Follow the described steps and its really easy to reproduce. The final classification is just the trigger. Several packets seem to have header with sessionUID during the formation lap. During the race, the UID is non zero. But at the final classification of the race, it goes back to being zero.

    This is a well described bug report. EA please look into this!

  • z0mt3c's avatar
    z0mt3c
    Seasoned Rookie
    1 year ago

    having the same issue... didn't know it might be related to the formation lap but will check again. but the last occurrences actually were with formation lap....

  • Dismal_Games's avatar
    Dismal_Games
    Seasoned Vanguard
    1 year ago

    bumping this @EA_Vendcera 

    A lot of us league owners use a Sofrtware too to record race data. Currently since Beta, UDP telemetry is not working correctly 

  • v1.15 released, and the bug seems to be still there. Anyone have found a tournaround ?

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