Forum Discussion

KaneBowman's avatar
KaneBowman
Rising Traveler
2 months ago

ADD MSAA FOR VR

It's about time we move on from the fuzzy distance blur. Adding msaa anti aliasing for VR mode will help give more visual fidelity in the distance along with mixed fxaa 

This is the standard and a lot of modern VR games and it would bring a lot more potential to this years F1 game

If you want a decent experience please consider upvotting his so we can have this implemented.

Changing resolution scale does not help

8 Replies

  • Isamu99's avatar
    Isamu99
    Rising Traveler
    2 months ago

    Besides the fuzzy distance blur, how would you say the game looks and runs in VR? Is it at least an immersive, enjoyable experience?

  • KaneBowman's avatar
    KaneBowman
    Rising Traveler
    2 months ago

    Besides the distance blur it's pretty decent. Performance is good if you can cap to like 80-90fps

    Zero stutters when moving your head.

    Very optimized for high to top end pcs that can handle VR well. I just hope this can get as many up votes possible so people can have less blurry experience, feel free to share it :D

  • ov0c1zz96ny4's avatar
    ov0c1zz96ny4
    New Novice
    2 months ago

    What headset are you using? I’m using Quest 3 and am getting the same head moving stuttering as I did in F1-24.

    Have 4090, tried both VD and Link cable.

  • How's the horizon movement in F1 25 ? 
    In F23 & F24 it was shaking as hell, undrivable with motion. 

    Any improvement on this in F1 25 ? 

  • ha6hk3w77mwj's avatar
    ha6hk3w77mwj
    Seasoned Veteran
    2 months ago

    I’m using a psvr2 with the adapter and it’s realy smooth

  • ov0c1zz96ny4's avatar
    ov0c1zz96ny4
    New Novice
    2 months ago

    Thanks! Nice to know. Might have to look into getting a psvr2.

  • KaneBowman's avatar
    KaneBowman
    Rising Traveler
    2 months ago

    Valve Index. Boy I do hope we get some improvements for the VR community.

  • KaneBowman's avatar
    KaneBowman
    Rising Traveler
    2 months ago

    Using a headset you don't have horizon look. You do it yourself. However the wobbling is still a thing 

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