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First of all, racing in the dry and wet, I have noticed the ai's reduced acceleration on exit, and it is definitely noticeable.
The ai in the wet are still too op though. I've done 3 very short races in very wet conditions with full qualifying and most of the ai still out qualify me. I'm a lot closer to them in qualifying (now a few tenths off the back of the pack instead of seconds), however, they were just too op in the first place that even with a significant nerf, it wasn't enough.
It's a similar story in the races where I'm a couple of tenths slower than the slowest ai. I'm almost certain this isn't a skill issue as I have always been good in the wet in the f1 games (excluding this one and f1 22).
To me it just feels like they don't test the game enough. You'd think that they would test the game with a few users on different difficulty levels. For example, someone who uses 50-60%, another who uses 70-80% and another who uses 100-110%. Then they would get them to do quali and race sessions across a few select tracks in both wet and dry conditions and compare the times. They could then modify the ai to make the pace/gaps similar across wet and dry sessions and races and qualifying.
Judging by the ai inconsistency between tracks and between weather conditions this surely can't be the way they test their games.
It's so incredibly disappointing for us to be 4 and a half months into this game and for it to still have a lot of the same fundamental flaws as when it came out.
- GCAdventure2 months agoRising Adventurer
Same here. AI might be a little better in that you can go wheel to wheel on corners and survive now. Before it was like they would get trapped between your wheels and not let you go.
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