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EA/Codemasters will struggle with the AI adjustments, as it most def. requires a lot of testing for each track if they want to assure the experience will be levelled for every player at the different AI skills.
In my opinion the only real solution for this is to have a totally fresh approach to it, but im unsure EA/Codemasters will ever go down that road as it requires a lot of man hours.
Just redo the AI code, and do the calculations for each driver per lap, so skill/performance for each AI driver is recalculated for each lap using at least the following data:
Car performance (including damage, fuel in the tank, etc.)
Car setup
Tire grip
Tire wear (each tire)
Tire temperature
Air temperature
Track surface temperature
Track surface dry level
Track surface wet level
Driver skill (this may be split into more than just the average rating, for more precision)
Track experience ++ extra bonus if the tracks is the drivers hometrack
Using this approach, and if it's done right will most probably also make it much easier to adjust AI drivers performance during the season
BulletEyeDK I think we all know they’re never going to do that 😂 I think it would be easier for them to just put in an option to turn off wet weather. I know it’s not the point, they should have the simple things working before the game is released but at this point I would love to be able to play career mode or my team without hoping with every fibre of my being that I don’t see a rain cloud at the bottom of quali or the race🤦🏻♀️😂
- AEF2512 months agoSeasoned Ace
Sadly they said they can’t put an option to shut off weather for 25. It tells me a lot about the state of the code.
- shazzalady132 months agoSeasoned Hotshot
So we’re stuck with this absolute joke of a game the way it is. Great!
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