ScarDuck14 wrote:
Also as you mentioned your first game as creative director was 2019. The Career mode i really enjoyed. Especially the little story mode that took you into F1. In one of the scenarios you receive team orders to let your teammate pass. With that in mind and that in MyTeam is more focused on managing drivers. Will team orders now be implemented into the game. It's something the community has been wanting for many years
Hey there,
Gavin is currently having issues with his forum account, so I'll be posting his answers on his behalf, so we don't keep you waiting 😄
I still have fond memories of the 2019 feeder series system (and there's definitely stuff in there I'd like to revisit in the future if the opportunity ever presents itself :D).
With respect to team orders, I think you're right that there's a solid thematic fit there between that and what we wanted to achieve with My Team 2.0. It's not something we've taken advantage of in F1 25, since it's application - while very cool when it happens - is somewhat dependent upon circumstance. But given the work we've put into the foundations of the mode (the way drivers react to your decisions, the way that ties into the new contracts system, the very premise of having to manage a pair of drivers), that's an avenue that could be really cool to explore in the future.