FIX THE PHYSICS AND HANDLINGS NOW IN F1 25
F1 23 had a better handling mechanism than F1 24 and F1 25. Honestly in F1 25, the front tyres do not even respond in corner entry due to the mess you added to the game mechanics.
You literally have projects like VRC FORMULA ALPHA 24 which you can study from for a more realistic handling and physics experience without preventing the game from being enjoyable to play.
You have the resources to do it, but your direction still misses the good stuff and the right
goal. Do better Codemasters. Do better EA. Do better with your game.
Even the mobile game ALA MOBILE GP V7.5.7 has a better physics and handling prototype than F1 25.
I already provided references for what you should aim for in terms of physics and handling:
What "proper" F1 physics and handling feels like | EA Forums - 12216744
A reference for more believable/realistic physics in F1 25 | EA Forums - 12407382
Reference for Wet physics
Stop making these front tyres fail to bite like they should.