Suggestion: Adjustable Damage Model via Sliders
I’m really enjoying the game so far, but there’s one thing that bothers me a bit. I find the damage model to be far too forgiving — and especially when playing on console, there’s no real way to tweak it through the game files via the EGO Archiver.
My idea would be to introduce sliders similar to those in FIFA (EAFC), where the sensitivity could be individually scaled from 0 to 100. A value of 0 would mean no damage at all, while 100 would represent an extremely sensitive setting — pure chaos, if you will. This way, everyone could tailor the experience to their personal preference and play exactly the way they want.
As an alternative or addition, including one or more extra damage presets — especially one that is significantly more sensitive than the current options — would also be a great step forward.
It seems like a relatively simple feature to implement and could easily be added through a future update.