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Tibi2199's avatar
4 years ago

Can we expect more track changes for the BETA tracks in the release version?

The tracks are nicely improved, lots of nice chanes for COTA and some for Austria. The new physics model is also great, not allowing you to jump over the kerbs.

But the one thing that is still not perfect, with COTA for example, is that most of the kerbs are still not high/big enough for it to punish you for going over it. Some orange kerbs are waaay too flat compared to real life, and since it's flat, you can just drive over them. 

I'll link a few pictures of my examples, the most notable corners where the kerbs are way too flat is T1, the S turn kerbs seem a bit flat (but it's not as bad as other corners, so it's fine), T8+T9, T15 (not as bad though), and last turn, easily the flattest and worst one.

And from Austria too, just this one because the sausage kerb is hilariously small in the game, but also there's a blurred line on the kerb, which seems like it needs fixing.

And this is not the video by the way, because this happends on every lap.

This might seem like nit-picking, but it really isn't. As I said, it's nice that the refined physics model no longer allow you to jump over big kerbs, but what's the point of that if the track is not accurate to real life, and the kerbs are in the game are flat? 

I really hope the tracks get updated, Austria needs a lot of changes too, and hopefully the tracks not in the beta are also changed for the better. But my question is, will these BETA tracks be updated before the official release? I really hope so.

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