BadMayh3m
3 years agoSeasoned Ace
Re: F1 22 disadvantages pad players - HUGE delay to inputs
@Reviyy The game handled different when it came out and in my opinion it was better.
Then the community threw a fit about the handling instead of taking the time to get use to it.
So they "fixed" it.
I could 4 wheel drift into turns before the fix and after I had problems with turns my opinion is they couldn't get rid of all the drift.
Wheel players have more resolutions for control so it doesnt affect them as much.
I slowed down my wheel rotation to smooth out the inputs.
I figured out for me to roll the apexs eventually and I'm working with 300 now, down from 440. May go back up for more smoothness just not sure yet but probably wont go as far.
This is my opinion on what's happening so take it as you like.
Then the community threw a fit about the handling instead of taking the time to get use to it.
So they "fixed" it.
I could 4 wheel drift into turns before the fix and after I had problems with turns my opinion is they couldn't get rid of all the drift.
Wheel players have more resolutions for control so it doesnt affect them as much.
I slowed down my wheel rotation to smooth out the inputs.
I figured out for me to roll the apexs eventually and I'm working with 300 now, down from 440. May go back up for more smoothness just not sure yet but probably wont go as far.
This is my opinion on what's happening so take it as you like.