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Re: We are sick of it EA! 80€ for not being able to play a "finished" game

@WollcottBs sorry still not a excuse.

Been doing this for a while this isn't my first rodeo. I've heard replies like this a million times and I don't give them much notice.

A wheel has always been better than a pad and if you haven't been that. That's on your skill. 

I know I've had expensive wheels and pc sims for a while before I got the ps5

9 Replies

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    4 years ago
    @Dan78loki If your not quicker using a wheel over a pad you need more practice learning to steer.

    Steering wheel giving you precise full rotation over little tiny stick with limited travel. Accelerator and brake pedals that can be adjusted to give as much travel as you could want against a little trigger that even with max linearity. Your maxed out after pressing trigger 50%

    But granted last year braking kn dual sense was awesome.

    If pads were better than wheels. F1 teams would have done away with wheels long ago.
  • TotosHeadphones's avatar
    TotosHeadphones
    Seasoned Ace
    4 years ago

    @ScarDuck14 To be fair coming from pad to wheel quite recently I actually have to say, for me personally, the pad aids far more with braking and acceleration (at least for F1, ACC is worlds apart). Without feeling the point when you're going to lock up the front wheels like you can on the pad, it can prove tricky when trailbreaking in heavy breaking zones. If you can't break correctly, then you can't turn correctly, carry speed, keep tyre temperatures low etc,. So it's not necessarily just based on the players skill to turn. The triggers give fantastic feedback for traction and the wheel feels great for knowing where your grip is. Both provide different benefits.

  • Dan78loki's avatar
    Dan78loki
    4 years ago

    I have to turn tge adaptive feedback off, it gets in the way for me and also limits the range, in what u have to play with.  I prefer muscle memory and normal vibrations tbh.

  • ScarDuck14's avatar
    ScarDuck14
    Legend
    4 years ago
    @Dan78loki funny you say that Last years game I had it on strong.. but this year I’ve also found turning it off better.
  • Wollcott's avatar
    Wollcott
    New Ace
    4 years ago
    @Dan78loki of course overall teh wheel has always been the device with more potential for the general player. anything else doesnt make any sense. its a racing game. a wheel isnt a stick. so to expect a pad to be as "good" as a wheel is pretty nonsense. then go play mario kart or Need for speed.
    Still, the pad until this year was heavily benefited under traction and braking. especially in combo with noob abs on last years game a pad in wet conditions for example couldnt have been beaten by a wheel. it was simply impossible.

    the only difference now is that pad players will need a longer time to get used to it. just like people on a wheel. it takes ages to get used to not haveing any vibration that tells you "yep, youre about to lock up".
    and that is all it is. it will only take longer to learn the missing feedback on a controller.
    in our league we already have people on pad that are faster than the fastest wheel users on our discord. so its still possible.
    pad users are only crying because they need a while now to understand the mechanics since they changed quite a bit.
    overall its much fairer now. a wheel will always be superior and that is the rightful thing. we are racing, a stick isnt there to control a car.
  • Wollcott's avatar
    Wollcott
    New Ace
    4 years ago
    @Dan78loki and to add on that. you have a PS5 with a much better controller and feedback. the fastest guy on our server has a ps4 with vibrations fully turned off. just sayin. if he can do it, everybody can.
  • I think I've realised that isn't so much the trigger but the stick.  Any turn I make seems to be too acute. This >s at default pad calibration.  

    I wo der if my stick  has an issue. I'm literally being so careful on the stick making incremental changes its hard to keep that up for mote that a few laps.  Compared to last years game seems a lot tougher for tiny corrections or steer angles.  

    I'm literally lost. It seems I lose tge car by having too much angle on, but that could almost be close to the dead zone or center. This is miles more apparent in wet which to me isn't fun even if dry is doable.

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