Thanks for the reply Darko. Today I would build a team on the web app and sometimes open on the phone companion app (afraid that I would get another SBC ban on the web app), I was more careful than yesterday but yes I was still doing them relatively fast.
It would be great if there was a cooldown, perhaps? Since the developers understand the mechanics and algorithms that result in SBC bans, it would be nice if once a certain number of SBC attempts are hit within a certain period, that SBC is highlighted with a cooldown timeout preventing you from entering and completing it. But you can still complete other SBC's while the cooldown for that specific one goes down, etc
For example a limit of 70 to 100 PP per hour, etc I don't know what is deemed an appropriate number... But at least we would know and understand what is happening.
Maybe something that can be worked on, but it would really be nice if we don't just randomly get booted out for 12 hours at a time. The one today was especially annoying after yesterday's 12 hour SBC ban.
In the meantime it would be great if a system is also introduced in the middle to reduce the SBC Ban, for example go play a few games to reduce the time, or complete X amount of puzzles to remove the SBC ban, etc