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@RadioShaqs I don't have a device to record my controller inputs.
I play FIFA for more than a decade, playing from different countries, continents, connections etc.
Way back when EA had real support, I had a few interesting conversations with support engineers. I am sure it is not me.
One controller on screen is local the other is the server. If say the stick or button press is 6 seconds apart then you have massive delay. If when you move a stick or push a button they are close or in sync then you have little to no delay.
- 2 years ago
@RadioShaqs wrote:
@Boy_SystematicsYou don’t need anything special. It’s just the online input overlay setting. Then in game it shows two controllers on screen. You push a button on one then depending how fast it light up on the other that’s how much delay you have.
One controller on screen is local the other is the server. If say the stick or button press is 6 seconds apart then you have massive delay. If when you move a stick or push a button they are close or in sync then you have little to no delay.@RadioShaqs Thanks!
I can try that, but I am at the point where I lost trust to EA, and whatever that analysis tool says.....
I played so many games this year (1500+), and I am 100% sure that this is not the game for me anymore. It became tailored to people who doesn't want (or can't) invest time in learning how to play. So, those type of players can win 25-33% of the time almost no matter what. Don't believe me (and why anyone should), try making 4 consecutive wrong passes in a row. Just try it, it doesn't take much time. If you try, one thing is guaranteed.... you will be surprised.
Also, any game that makes you not feel good even when you are winning, is not worth playing.
- RadioShaqs2 years agoHero@Boy_Systematics It might surprise you. I always thought everyone had delay before the test came out. I check mine all the time just because I always hear how bad it is from others. Very few people ever post the video after checking. I mean if hundreds of millions really had delay there would be more than 5 videos posted all year.
- 2 years ago
@RadioShaqs Thanks!
I will try and post it. But, we are not talking here about independent tools, and whatever comes out of it may be fake.
Look, it is not just a delay, and it is not just online play.
Let's talk about right stick player shifting for a second.... it feels like having a stroke. I push right stick up and it select random player to the left. Sometimes it takes 3-4 right stick movements to get to the player that was supposed to be the first choice. And, in very competitive game that make all of the difference.
Of course, one may wonder: why not using L1 to switch to the player that has that white triangle above its head?
Well, because when it really matters, L1 will not switch you to the player that had white triangle above its head.
I am not sure that I will have (or make time), but there are so many situations where it is obvious the game is messing up with you.
It doesn't have to be online, try playing squad battles on Ultimate. You will see some mumbo jumbo that shouldn't exist.
- RadioShaqs2 years agoHero@Boy_Systematics If it was fake people wouldn’t have delay so it seems to be accurate. The problem comes then trying to figure out if it’s on eas end or yours. So while a very small percent might show delay with the tool this suggests it’s on the players end. If everyone had delay then you would see thousands of examples.
- 2 years ago
@RadioShaqs OK, so I tried. Where do you see the delay?
Also, both controllers registered movement, but my player didn't do what it was supposed to do. Why is that?
- RadioShaqs2 years agoHero@Boy_Systematics You count the seconds in between the two controllers on screen. If you can say hit X on the controller is should show up on I believe the left controller. Then count how many seconds the right controller takes to light up. If they are in sync then you have almost no delay.
If that’s the case it can be in your setup. The last thread the user was sure it was eas fault then double checked he had the tv out of game mode.
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