stewyr180
1 year agoRising Traveler
Clubs AI
EA_DarkoPlease fix the incompetent AI on Clubs. “Intelligent AI” - don’t make me laugh! This game has been coded by programmers who haven’t a clue about football. They don’t track runners, they l...
This was one of the best most realistic games they had produced where the game was about passing and moving what football is all about. It was difficult to just abuse speed and dribbling because the AI was strong defensively. I don't know what they have done now but it's ruined, there seems to be some strange imbalance where your AI can't defend yet the opposition are excellent - perhaps they have maxed their club level and EA have nerfed the lower AI levels because this feels like being back at 80 AI or worse.
We aren't kids so we have jobs girlfriends/wives and kids so can't hammer the game to get to top club level - our AI is 84 and a friends club just got 86 and still feels crap. It also means we can't always all get on at the same time meaning more AI players on the pitch. We come on to enjoy what was an excellent game only to feel like we are being cheated and not only that, not playing the game we bought.
It honestly feels like people at EA don't watch football at times. It's a team game and is all about passing and positioning. If it was about speed I'd be world class lol. And while we are on realism, someone needs to look at the skill system because there's very few players in the world that can do this stuff effectively. The current state of the game is FC Arcade when it felt like we had a football SIM on release - if a little buggy.
Believe me, this is one of the worst versions of the game ever—it has nothing to do with realism.
There’s no variety in playstyles, just ground passes with the "X" button and constant physical battles.
Crossing is bad, headers are bad, through passes are bad, long through balls are bad, bicycle kicks are bad.
Even when you're deep in midfield and your winger is making a run, you try to send a through pass to him, but the ball goes to the striker instead.
It's just a continuous mess, forcing players into random, ground-based, and short-passing gameplay in a frustrating way.
That’s basically what’s happening.
We barely play any teams that play a short passing game that you say people are forced into and aren’t physical battles part of football? I get your point with some of the weird animations in your videos.
The through ball would be resolved if the two players didn’t make the same run. No appreciation of space there I’m afraid.
Another point for your previous post, players don’t get exhausted quick. The majority of the 2 man teams we play just sprint up and back for the whole match. It’s just not realistic to sprint those distances.
Agree with the majority of your others points though and the cheating from teams is extremely frustrating.