I don't notice any tangible difference in the game:
* People still tackle spam even when you are nowhere near them because of quick recovery times.
* Defensive A.I. is completely insane. This guy dropped his controller and once you try to play passes into the box, you'll get 2 (sometimes 3) defenders closing you down from both sides, tackling and auto intercepting. Which in theory would be understandable if the attacking A.I. wasn't so criminally stupid which I'll get to.
* Forwards with 20 defending rarely even miss tackles which why people just control a player like Sterling or Gold Salah, drop back and defend with them. There just as competent if not better than say a Declan Rice at defending because of pace. According to EA the best metric of defense is purely pace.
* Nearly every goal is some low effort, cheesy sequence where they win the ball high, put in 1 through ball and it's a goal. There's no variety in play or anything.
* And there's no variety in play because E.A. prioritizes "Pros" over everyone else. This game is built to cater to them. If they even attempted to make proper changes to this game, they would get a barrage of complaints from them. The over reliance of tactics or emulating pro tactics, the O.P. nature of particular tactics has made this game has been become stale. & a linear experience because of this. If you're not playing 1 specific way you're going to absolutely struggle.
* Attackers move offside for no reason, can't pick up the ball with momentum, don't support passes, hide behind defenders, the only safe way to attack is to defend and play extremely quick direct passes. More often than not attacking seems to boil down to "Spam Through Ball Until 1 Flukes Through".
* Passing just seems like a roll of the dice to me as well. This game will ignore weight and direction, just the ball straight to the opposition at times. How many times have you put a lot of weight onto a pass just to have it pea roll like 5 ft perfectly to the opposition.
* Pause the game, Change formations, put in some new players, adjust the player roles.. Oh we'll give you 35 seconds to do this. And If you take too long what you've done will be nothing & you'll have to pause again and start over.
* Rivals too many games. 45 draws or 15 wins in rivals is just way too much when you take into account everything else that is going on in this game & the division a play may be in:
1. Recent Rush Objectives at least 8 wins with full bonuses, somewhere closer to 13 or 14 plus without full bonuses.
2. 14 Squad battles Games.
3. 10 Live Friendlies wins.
4. 20 Champs Games.
Who has time for all this? Why not reduce the number of rivals wins needed for players who play in champs or something? Depending on where they finish. I know it's our choice what objectives we do but let's face it when you start one you want to try and finish it.