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MG1590440's avatar
MG1590440
Seasoned Adventurer
22 hours ago

Feature request FC27 dynamic touchline manager interactive animations overhaul

FEATURE REQUEST FC27 DYNAMIC TOUCHLINE MANAGER INTERACTIVE ANIMATIONS OVERHAUL

To EA Sports FC Development Team

Dear EA Development Team

To elevate user engagement in Player Career Mode we submit this technical feature request. Implementing these features will inject an unprecedented level of realism for the fans and social media systems while creating authentic tactical friction and relationships between the manager and the player. Below are the functional specifications for the engineering and animation teams.

1. LIVE GAMEPLAY INTERACTIVE ANIMATIONS

DESCRIPTION Replace the current static touchline models with dynamic real time manager animations that react directly and automatically to live gameplay events.

NEGATIVE TRIGGER Players make errors in passes OR Lack of team organization OR Squad is under high opponent pressure

MANAGER ACTION Move actively along the touchline with realistic hand and body gestures AND Wave hands with anger AND Shout and call out to players to fix tactical positions

POSITIVE TRIGGER Dynamic team transitions OR Accurate passing streaks OR Successful tackles

MANAGER ACTION Applaud and clap for the players AND React dynamically with the crowd and stadium match atmosphere

2. CINEMATICS AND BROADCAST ENGINE OVERHAUL

DESCRIPTION Develop upgraded cinematic cutscenes and dynamic camera angles focusing on the manager transitions compared to previous game versions.

BENCH CUTSCENES Inject realistic animations of the manager sitting on the bench drinking water OR Looking at a small tactical board OR Conversing with the assistant manager

TOUCHLINE CUTSCENES Dynamic transitions from the bench to the touchline shouting instructions OR Celebrating scored goals with realistic movements

REFEREE INTERACTION AND DISCIPLINE Implement animations where the manager protests against referee decisions AND Receives a yellow or red card AND A final cutscene showing the manager watching the match from the stadium stands after a red card

VISUAL PERFORMANCE REQUIREMENTS

Lighting Engine Develop and upgrade the stadium lights and contrast directly on the manager model during cutscenes compared to previous versions

Animation Logic Implement an automated sequence randomized array to ensure diverse and realistic touchline behavior without duplicated loops

GLOBAL SCOPE

Application Apply this dynamic animation framework uniformly across all licensed ma

nagers and custom avatars

3 Replies

  • MG1590440's avatar
    MG1590440
    Seasoned Adventurer
    22 hours ago

    To EA Sports FC Development Team

    Dear EA Development Team

    To elevate user engagement in Player Career Mode we submit this technical feature request. Implementing these features will inject an unprecedented level of realism for the fans and broadcast systems by replacing the fast and repetitive substitution cutscenes with dynamic gameplay presentation. We request allowing the custom player to experience realistic exit and entry emotional states through specific cinematic sequences. Below are the functional specifications for the engineering and animation teams.

    1. PRE SUBSTITUTION CINEMATIC SEACTION

    DESCRIPTION Implement a short dynamic cinematic cutscene triggered right before the player substitution occurs utilizing alternating perspective sequences.

    SEQUENCE A BENCH FIRST PERSON VIEW Render a brief cinematic scene showing the custom player sitting on the bench watching the active match from a first person perspective view. The scene transitions when the manager calls the player over to give specific tactical instructions right before the player stands on the touchline ready to enter.

    SEQUENCE B TOUCHLINE WARM UP VIEW Alternately trigger a brief cinematic scene of the custom player performing warm ups along the touchline. The scene transitions when the player runs over to the manager to receive tactical instructions right before preparing on the touchline to enter.

    2. INTERACTIVE MATCH ENTRY SYSTEM

    DESCRIPTION Overhaul the player entry animations with high immersion match day triggers.

    CROWD AUDIO DYNAMICS Trigger specific high volume applause, cheers, and chants from the stadium fans synced exactly with the player approaching the touchline.

    BROADCAST CAMERAS Focus directional cameras on the player facial expressions and movement during the entry sequence instead of repetitive generic clips.

    3. INTERACTIVE MATCH EXIT SYSTEM

    DESCRIPTION Inject conditional emotional animations for the custom player during substitution exits based on performance and match context.

    NEGATIVE PERFORMANCE TRIGGER Condition Player is substituted while trailing OR Player is dissatisfied with early rotation.

    PLAYER EMOTIONAL ACTION Execute clear angry body gestures AND Refuse to shake hands with the manager AND Walk directly to the bench with visible frustration.

    POSITIVE PERFORMANCE TRIGGER Condition Player is winning OR Player has high match rating and positive output.

    PLAYER EMOTIONAL ACTION Exit the pitch with a smile AND Execute sustained applause toward the stadium crowd AND Shake hands warmly with the manager and bench players amidst massive fan cheers.

    GLOBAL SCOPE

    APPLICATION Apply this dynamic substitution and bench interaction engine uniformly across all custom player career mode saves to create an authenti

    c match day atmosphere.

  • EA_Hux's avatar
    EA_Hux
    Icon for Community Manager rankCommunity Manager
    5 hours ago

    Hello MG1590440​ 

    Thank you for all those suggestions.

    I've merged your two posts here so they can be under the same post.

    Have a great rest of your week and see you soon on FC27. 😉

  • MG1590440's avatar
    MG1590440
    Seasoned Adventurer
    3 hours ago

    I hope you'll add it. Thank you for your attention, Lady. Here's another very small and simple suggestion; I'll leave it for you in a comment.