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My current rating is 104, and I have maintained a winning rate of 90% in the first 40 games of the FC Champion rank from the previous season. It is important to note that all the players have been upgraded compared to last season, and I have kept the same tactics. While I understand that mis-passing can happen occasionally, I have noticed a significant increase in mis-passing after the division rival update this season. As a result, my overall enjoyment of the game has noticeably decreased. Despite winning the games, both my passes and those of my opponents feel terrible.
The demonstration is here: https://www.youtube.com/watch?v=CLUeN80Oxkg&feature=youtu.be
Gameplay is worst than 6 months ago but ovr team rating is way better and player have way more stats
passing is so bad ball go off the field 20 times per game playing right now with player who have less speed than 150 is pointless
- mendozzamagic7 months agoHero+@JimKappa It’s a purely AI issue - passing in controlled game makes is much better, but it has caused an issue for the AI teams, which makes manager mode quite random 🫤
The team is looking into it, but don’t expect a quick fix as it is no point fixing AI passing only to break user controlled passing again- 7 months ago
To put it differently, there is indeed no contradiction between AI and player passing. However, AI passing in head-to-head matches is consistently poor, regardless of the player being used. On a separate note, I believe this issue is not solely attributed to AI performance but rather a mistake made by EA. Currently, a passing tendency of 3 yields the same passing rate as a passing tendency of 1, and a crossing tendency of 3 is equivalent to a crossing tendency of 1. In the past, passing in manager mode was already poor, but now it has worsened significantly. Considering these factors, do you still think it can be solely attributed to AI performance?
- 7 months ago
I comprehend and fully agree that some players may express the need for adjustments in AI passing to ensure fairness in H2H matches.
According to certain players, the adjusted passing system in H2H matches has inadvertently affected the passing mechanics in Manager mode, resulting in issues. Since the passing system is shared across all three modes, it raises the question: if there has been an overall passing change, why does the AI passing in H2H mode consistently outperform the AI passing in Manager mode, regardless of the player or tactics employed?
Additionally, if the passing system has undergone a systemic change, it should not be a matter of incorrect data representation. However, it seems that even when using a one-bar passing input, the resulting pass number remains the same as a three-bar pass. Moreover, the crossing tendency in Manager mode still appears to be higher with a one-bar crossing input compared to a three-bar crossing input.
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