Forum Discussion

4f106f075b7b0923's avatar
4f106f075b7b0923
Rising Novice
27 days ago

Gameplay Feedback: Defending Has Become Unrewarding Since the PlayStyles Update

Since the recent gameplay update, defending has become increasingly frustrating. One of the biggest issues is that successful, well-timed standing tackles often don't result in winning possession, as the ball immediately bounces straight back to the attacker.

There also seems to be a significant increase in rebound goals and loose-ball situations where deflections consistently favor the attacking team, making defending feel unrewarding. On top of that, player responsiveness feels noticeably worse. Players often take an extra touch before reacting to inputs or feel sluggish, even when playing on a stable connection with no lag.

Defenders, including those with high defensive attributes and the appropriate PlayStyles, also struggle to dispossess dribblers after making clean challenges, allowing attackers to retain possession far too easily. Overall, defending feels inconsistent and less rewarding than before, and I hope these gameplay issues can be addressed in a future update.

4 Replies

  • I agree that the loose-ball situations are getting out of hand. I've had multiple matches where I made three clean tackles in a row, only for all three rebounds to go straight back to the attacking team, who then scored. I understand the goal is to give weaker players a chance to win some games, but extreme handicaps on the better players isn't the right solution.

  • Exactly. If lower OVR cards can perform just as well as, or even better than, our higher OVR cards, then what's the point of grinding or spending money to get better players? The gameplay is so inconsistent that having a higher OVR often feels like a disadvantage, and it just doesn't make sense.

    Some people spend real money to build stronger teams, yet 110 OVR cards are outplaying much higher-rated players. That's completely unacceptable. Where's the fairness in that?

  • curc24foy8mk's avatar
    curc24foy8mk
    Seasoned Rookie
    26 days ago

    What I know is script is in the game,opponent 122 vini outpacing my 121RB(I’m fine with that) but not my opponent 110RB from captains event outpacing and catching up with my 116 Son.I also missed a 1v1 against my opponent with my cam 124 and his GK 122 same with my GK and for him to score a long range finesse with his lw with no PS from a quick counter attack after my miss shot,later on my cam with lv2 finesse can’t score a finesse from mid range against his 122 GK

    Also today I passed the ball to Messi and my ST was making a beautiful run I quickly tap the through pass button for a quick pass but my Messi decided to wait for my running ST to enter the offside trap before listening to my long waited request 

     

  • Some of these problems have been raised with devs already. As to the ETA on fixes, no idea as this is still work in progress. I'll have a chat with Pulsar when he's online, he might have seen/heard more.  

    I agree, the 1st touch does seem to be terrible (both attacking and defending), especially off the bullet pass, and the ball does seem to create ridiculous chances or waste these. What would help immensely is a video capture. Devs quite often ask for vids so they can see the player behaviour as well as your game inputs.