Gameplay Feels Off After TOTS Update – Delayed Response & Input Issues
I’m not sure if it’s just me or if others are experiencing the same, but after the recent TOTS update, the gameplay feels noticeably different. Players seem heavier, and their response time is delayed. Passes are often slow even when I tap firmly to the max.
What’s really frustrating is when I try to make a through pass, the game sometimes interprets it as a shot instead. Strangely, when I record my screen to show this, the issue doesn’t happen - but when I’m not recording, it occurs frequently.
It’s disappointing to have high OVR players with maxed training stats, but not feel the performance that should come with those numbers.
Please investigate the post-update gameplay mechanics. A temporary rollback or patch might help to address the input delay and incorrect command response. Also, it would be great if you could provide clarity to the community regarding any gameplay or control engine changes introduced in the update.
Thank you