Forum Discussion
2 years ago
I am not just noticed it more in MM. I have clearly stated the passing accuracy STAT from both MM and H2H. That's why I said the terrible passing tendency may not be attributed by passing change in the overall mode.
mendozzamagic
2 years agoHero+
@blhh117 Yep - the AI is the AI though, irrespective of whether it is in H2H or Manager Mode … they are the same thing and are both impacted by the same AI passing issue.
There is no user input that will make any difference to the passing in MM - and the difference in the stats could just be that then AI is better at defending than a user player, hence more intercepts in MM.
There is no user input that will make any difference to the passing in MM - and the difference in the stats could just be that then AI is better at defending than a user player, hence more intercepts in MM.
- 2 years ago
It seems that both modes are influenced by different AI system. In my experience with both modes, the AI exhibits distinct tendencies. While the manager mode often opts for long shots, the head-to-head mode does not. Notably, the passing AI in head-to-head mode remains unaffected as the passing accuracy is consistently high (at least 80%). However, in comparison, the passing performance of the AI in manager mode(mostly 65-75% passing accuracy rate) is significantly poor to that of the head-to-head AI.
- mendozzamagic2 years agoHero+@blhh117 It has certainly been more evident in manager mode than pve - but the pve AI passing is also broken, with AI regularly putting the ball over the sidelines for no reason.
In any event - its not your tactic settings or any other form of iser interaction that is causing the issue with MM AI passing - it is the changes to passing mechanics that were made in June which have had a strange effect on the way AI targets passing.
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