@jobjjobj Helô,
@EA_Mai @EA_BiaI liked the rank up system, especially when it launched universal players, but this topic is not about rank up, but about training, I see a problem, which is the lack of a training transfer mechanism.
imagine the following situation, I have an 87 goalkeeper with rank 5 and training 30, who is worth 75,000,000 coins, and I am using this in the team, so far it is the normal course of the game which is great, but now comes the problem, let's assume that at some point or other event I get a better goalkeeper than the one I currently have,
88 and I reached 5th place, but in the game currently there is no mechanism to transfer this training from the goalkeeper that I was using and to supply this mechanism, I will train this (new) goalkeeper, with the old one and I will have the level of training of the new goalkeeper at 30, but because of this I will lose the value of 75,000,000 coins from the old goalkeeper, to train the new goalkeeper.
This question is acceptable, if on the market it would be possible to sell the rankup 5 goalkeeper (this is possible), but training 30 will be reset, which would lose 160 thousand from the goalkeeper to sell this item, so the only plausible thing is to consume it in training for another player to achieve 000 training levels.
Possible solutions:
1) create a mechanism for this training transfer.
2) Requirement: X FC Poits, Jewels, +1 rank up 5 card or some very specific item that is difficult to access (rare).
It's hard to do, but it's in the game so you can use it, like the non-negotiable player rankings you fixed+
As an example, you created universal cards for non-negotiable cards, this was also one of the problems that was solved.
I hope you understand, If you have any questions about the post, comment
below