Forum Discussion

curc24foy8mk's avatar
curc24foy8mk
Rising Novice
2 days ago

Pls EA

Pls and pls,the gameplay needs a lot of changes,shooting,passing,defending and other attributes,play styles also needs tuning 

players with play styles and higher ovr are unstoppable in matches although it’s what I always wanted in fc mobile but it came in an annoying way,anytime I face higher ovr players they bully my players a lot even lower ovr too.my ST should at least defend himself from weaker defenders even if he doesn’t have PS,also khusanov defending and throwing my ST off the ball like a paper plate made me deep searching about him irl,khusanov is a young boy he might be good at defending but not In physical contact or aerial duels not even against defenders like desaily,I conceded a header from khusanov and his accelerator displayed on his head,what has accelerator PS got to do with physical contact or aerial duels since he doesn’t have bruiser or precision header PS🤷🏽🤷🏽,players with bruiser PS also scored headed a lot against me and got me questioning what is the diff between “bruiser”and “precision header” PS,players with bruiser PS should win aerial duels against my CBs I’m okay with that but nerf their headers since they only have bruiser PS,I concede e header from 122 cherki heading the ball close to the box(not in the box) and my GK reaction is so slow,why will a player like that without precision header PS score a header like that,irl players are mostly tied to one play style like attacker are very good at attacking play styles while defenders are very good at defending play styles,seeing vini or olise bullying my ST because they’re higher ovr vexes me and got me questioning if fcm devs actually plays the game at all

Shooting and passing are still accessible from the difficult situations,I concede and same time also scored a lot of goals while turning 180 or 360 degrees which I’m not satisfied with,players are making acc lobbed through pass in a difficult situation and still pass it accurately pisses me off that’s why efootball fans calls fcm a kid’s game cos of it’s unrealistic gameplay,passing to distanced teammates should be improve for the receiver or we should be able to control them to run towards the ball rather than waiting for the ball while opp is coming for the ball,defending also is too overpowered and terrible at the same time,why is it that defending players(even none CBs and CDMs)get additional boost to intercept ball when an attacker is about to strike a shot,an attacker might be dribbling for 20 secs while defenders are watching him like a movie but instantly gets additional sprint boost that makes them intercept the ball even when they’re a little bit further from the attacker,if CBs and CDMs are defending like that I’m okay but why attackers also have that defending mechanics🤷🏽🤷🏽

button switch should be improved in a loose ball situation,the game don’t understand a loose ball situation sometimes when I wanna run straight for the ball to strike a shot but instead my players slide on the ball cos my controls are still on defense,I don’t like auto switch but manual switch in this game needs improvement,I tried switching to manual switch but discover a glitch or bug(don’t know what to call it) during the time I toggled of auto switch anytime the ball is the air and my player is already positioned where the ball will be landing,when I pressed the pass button he doesn’t pass instead it switched cursor cos my controls are still on defense when it’s obv the ball is coming towards my player,I angrily switched back to auto switch after conceding a lot of comers due to that cos I can’t pass or clear the ball during aerial duels cos my controls always stays on defense eveytime the ball is in the air

also AI are ruining our defense a lot,my opponent AI teammate making a smart run which I predicted he’ll make a lobed through pass to his player when I switched my cursor to a nearby players he automatically rushes out to mark my opp player the ball meanwhile his teammate is already flanking through my defense,they hardly listen to our commands when defending,I think they should separate “sprint” and “tackle” cos sometimes I wanna track back to cover my defense but my player auto rushes out after tapping the “sprint and tackle” button meanwhile I’m dragging my analog stick backwards,in addition to that auto play should be removed in h2h cos lazy and skill less players used it to tight mark and switched to manual when AI have done their part in tracking their opp,AI accurately moves with the opposing dribbler which makes it for us difficult to dribble pass them,add tactics in the game for defending(all out defending or maintain defensive line) tactics for attacking too(possession or tiki taka)

pls it took my a lot to write this feedback out and anyone that made it to the end of this feedback is goated and a legend,pls like it so that EA can notice it pls 😢🥺🙏