Regarding AI in division rivals (constructive suggestions)
I've been playing Division Rivals consistently and have spent a lot of time observing how AI-controlled teams behave — especially when matched against them in H2H and Manager Mode. I’d like to share some constructive feedback and suggestions that could help make the AI experience more realistic, balanced, and beneficial for both new and experienced players, as AI will become a big part of it, especially to fill in during off-peak times to still have consistency in match making.
🔁 Predictability vs Challenge
The AI becomes too predictable over time, especially in lower divisions. While it gets more difficult in higher divisions, it often crosses into "too perfect" — constant perfect shadowing, almost magnetic passing, and robotic movement that doesn’t reflect how real players behave.
Suggestion:
Reduce unrealistic perfection (especially with tracking and passing).
Introduce small, human-like flaws or hesitation occasionally to make it feel like a real opponent.
🎮 Tactical Adaptability
AI should adapt its play based on the match situation. For example:
Switch between defending and attacking when needed.
Recognize when it's losing and press harder.
Vary formations based on player strengths.
This would create a much more immersive and unpredictable experience.
🤖 Realistic Behavior Over Difficulty Scaling
Instead of making the AI stronger just by boosting stats or increasing speed:
Add realistic pressing, player switching, and human-like decision-making.
Even marking certain dangerous players. If a user makes too many runs or takes too many shots with a specific player, the AI team will start marking that player in the second half.
Less guided and more reactive.
The goal isn’t to make it easier — just more organic and true to real gameplay.
It will also help users to start changing tactics throughout the match instead of just spamming the same plays ( the main reason why new users struggle in division rivals)
🆕 AI Division Rivals – Future Potential?
From recent surveys and in-game hints, it seems like EA may be exploring a separate AI-only Division Rivals mode.
If that's true:
Rewards should be reduced compared to PvP, to avoid undermining competitive play.
But still meaningful enough to help newer players progress.
Could serve as a training ground to build confidence and learn basic control, strategy, and formations.
🔍 What I’ve Noticed Recently
AI has started changing the way it defends. More frequent sliding tackles when inside their own box.
Usage of skill moves in much higher difficulty (only seen this happen twice. It was definitely AI as there was no profile to view and play style also shows it's AI)
Off-ball movement and passing is changing slightly, in a more believable way.
Learning AI is a good step, as I have noticed that the AI learns behavioral patterns from real users.
These small updates show promise, and I hope the dev team continues down this path.
Thanks for taking the time to read this. I’d love to hear from others — are you seeing the same things?