6 months ago
Suggestions for fc mobile 26 And also things to consider
I would like to start by saying that;
- You should add an interaction center(like the ones in leagues) at friends list or when in a match so that you can chat with opponents : This because since you have auto(which I will talk about later) you should also add this feature so that while you are chatting with your opponent, auto will play for you.
- Fix auto: I have also realized that whenever auto is playing for you, no matter your rating and the players you have, auto is still bad. Please make auto better.
- Alternative position unlock by rank up: Change the feature that when you rank a player to gold rank, their alternative position(if they have one) will be 100% because if the player can also play that position, then why do you have to make it only 99%. Please change this.
- Streak system: Please bring back the streak system in division rivals but don't change anything in any of the division rivals modes.
- Trading system with other players: This is one features of I want you to consider bringing in fc mobile 26. The ability to trade players, coins, gems, fc points,rank up items etc would be game changing. Please consider🙏
- Packs in the store: Most of the packs in the store require an amount of fc points in order to purchase them. Please make some of them require both gems and fc points.
- Gameplay: For a game like fc mobile, the gameplay does not live up to my expectations like for example, when you pass to your teammate, the just stand there and wait for the ball to come to them, giving the opponent enough time to collect the ball. And also making passes and shots in this game are very slow again giving the opponent enough time to intercept the ball. Also give us more gameplay settings like camera height, buttons controls and the ability to use a controller to play the game.
- Shards Amount per player: Lastly change how much shards you can get per player. I actually expected that the highest possible ovr players would be worth 500 shards or higher because they cost a lot of shards to be able to exchange to get them. At least 500 for the highest possible ovr, 250 shards for the second highest possible ovr, 120 shards for the third highest possible ovr, 80 shards for the fourth highest possible ovr, 30 shards for the fifth highest possible ovr, 10 shards for the sixth and seventh highest possible ovr and then 5 shards for the eighth highest possible ovr.
I hope that you can consider these suggestions. Thank you for your time.