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reysmileche's avatar
reysmileche
Newcomer
4 days ago

This not a Football

i have a 115 gen team, my players are almost at the good level. i have a total of 15 billion coins of saleable players.

But in H2H mode, even 107, 109 or 110 gen people can easily beat me and their players are almost terrible... or freely available

if they going to beat high gen teams with these players, why do i bother or spend money to buy better players? How can these 107 109  gen teams challenge high level teams? 

This game is no longer a footbal game. This not a football..  im quitting the game until this situation is fixed. im attaching my team and match history as a visual...

1 Reply

  • Your formation’s doing you no favors—4-2-4 is basically an open invitation to get torn apart through the middle. It’s one of the easiest setups to play against, unless your game plan is “hope my strikers score 5 before I concede 6.”

    Try something that doesn’t require a miracle every match. 4-5-1 is a stable pick, and the 4-3-3 variants work depending on how chaotic you like your life—Holding if you actually want to defend, Attacking if you're pressing like it’s stoppage time from kickoff. I use 4-2-3-1—you get two CDMs for defensive structure, three CAMs, and a lone striker. The wide CAMs push like wingers in attack and tuck in during defense. Your central CAM should be your best all-rounder—think 109 Gullit or someone with actual legs. He basically plays as a roaming CM.

    And just so we’re clear: high OVRs aren’t magic. They won’t save you in H2H once you hit the real ranks. Sure, they help in VSA—but in H2H? Welcome to a different game. Fully trained meta cards will often outshine “bigger” names. Plus, you’re still dealing with lag, bugs, weird matchmaking, and the occasional cheater. So no, it’s not just your formation—it’s everything.

    Also, traits, work rates, and strength matter more than people think. Having players out of position is fine in H2H. OVR doesn’t matter there—it’s how they play that counts. So maybe start by ditching the 4-2-4 and work your way up from something that won’t implode every possession.

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