Forum Discussion

gp2ho5rznsi4's avatar
gp2ho5rznsi4
Traveler
11 hours ago

Unbalanced Stat Scaling & Position-Based Progression Flaw

I am writing to report a critical balancing issue regarding how player stats scale after training, which creates an unfair and illogical gameplay experience.

If you compare certain players (such as Alessandro Del Piero and Heung-Min Son) at their base levels, Del Piero starts with significantly superior stats. However, once both players reach maximum training (Level 30), Heung-Min Son receives a disproportionately massive stat boost that completely surpasses Del Piero, despite Del Piero having much higher initial base stats.

This inverted or inconsistent stat scaling means that high base-tier advantages are completely nullified by erratic training progression formulas. It creates confusion and unfairness for players investing in these cards.

I kindly request the development team to review and recalibrate the training stat growth formulas to ensure logical and fair progression for all players.

Thank you for your time and support.

No RepliesBe the first to reply