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I don't know how it is with USER vs CPU since I'm someone from the sim community who plays/watches CPU vs CPU. Sacks are a big issue in general with CPU vs CPU but that is mainly down to dumb QB logic and also DTs being just pure pass rushers and racking up sacks while being absolutely horrible at stopping the run alot of the times.
A big issue with the CPU defense for me, just watching it, is that they are also incredibly slow at reacting to QB scrambles. If I'm going up against Justin Fields for example I KNOW that I am going to be torched for at least 150 yards regardless of what I do, even with a maxed out QB spy ability loaded in pre-game and maxed out QB contain for the playsheet. It doesn't matter, scramblers like Fields still torch you for insane amounts of yards everytime you go up against them. That and the mentioned DT thing and also the D-line and LBs being horrible with gap assignments. It feels like you have to try and choose between having like 15 TFLs per game or have single RBs consitently racking up 100+ yards easily every game when you try to compensate with sliders.
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