EA_Shepard Hey man, thanks much for taking a look at this; I really think it has some awesome potential as an addition!
So, in terms of accessibility, this is definitely more of a high risk, high reward skill addition that will likely take some work to master, as with some other additions in the past like the Switch Stick or Free-Form passing. In saying that, it's probably going to cause some initial frustration both to current players getting used to it, and new players who have yet to learn even the more basic controls. In saying that however, people have been on fire for a more defensive game for quite some time, and I really feel that mastering this skill has the potential to make usering DB's a more rewarding experience while making the game a much more defensive battle as many players have requested. Mastering this skill could create a pretty significant skill gap, which will likely push some away, but also creates the potential for bringing up some newer players into a more skilled, pro-potential gamer that may not be the best at offense (making reads, play calling, etc.), but in turn become lockdown defensive players.
Now, I do have to note that "Strafe" is in fact tied to L2/LT already post-snap, but here's why I don't think that'll be a problem:
- When locked on or simply usering a DB, most are not using L2/LT in this scenario unless they need to quick turn to get in front of a ball for an INT creating minimal conflict.
- For those that opt to using the L1/LB "Defensive Assisst" feature, that finger is preoccupied, so while you would have to time this appropriately, transitioning from L1/LB to L2/LT, ultimately the reward would be worth the effort despite maybe feeling uncomfortable at first.
- Here's where masters of these controls are going to be happy. Mostly skilled players presnap are either usering a LB or DL positions to create confusion/pressure, and switch sticking to DB's to make plays on the ball. Especially with no look no INT introduced, when usering LB's or CB's, L2/LT has been a much greater neccessity to get in front of balls to make decent plays. For LB, this position already utilizes L2/LT the best to strafe gaps in coverage and keep eyes on the ball, creating minimal conflict. For DL, L2/LT is not really being used until a position switch is made, nor are they using L1/LB, so there's no conflict there.
So here's the real kicker, if you were to also tie in Switch Stick to the L2/LT button, it would allow for quick, seamless transitions to make plays. The combo would look like this: Hold L2/LT + RS Switch --> Sq/X or O/B (left or right hand knockout) OR Tri/Y for an INT. Introducing L2/LT Strafe into the combo like this could actually prove better for players in order to get in front of balls so they don't get caught not looking. Of course, it could also create some pretty big misses, which is why it's ultimately a high risk, high reward, skill mechanic.
In summary, I really think this is doable, causing very minimal conflict with other buttons or mechanics, and could even possibly be better with Switch Stick added to the mix. It could potentially revolutionize how defense is played and create much more skilled battles in the future for high level players. It's also bound to make pump-faking a more useful asset, and scheming people open absolutely vital to making plays. I honestly think if utilized properly, it could make having to use superstar knockout abilities less essential, creating opportunity for other abilities to be put to use instead. On the downside, it could be a skill gap that becomes a large a barrier for entry level players. Honestly though, that ship might have already sailed with introduction of Swich Stick and Free Form Passing which has created large enough skill gaps already. Hopefully I covered all the bases here, but I also look forward to hear some things I might have missed and not thought of so we can get it figured out potentially! Thanks again for taking the time to look at this!