BigBlueFan81 Of course, that is why I am here. Those are exactly the kinds of small but meaningful issues that mess with immersion and stats.
The kickoff stuff is a big one. If the ball’s not landing in play more often, it throws off return numbers and makes the new NFL rules feel ignored. And yeah, touchbacks going to the 30 instead of the 35? That’s a pretty glaring oversight, especially when it directly affects field position logic and overall realism. Five yards can make or break a play you run.
That second issue with Slow Sim is rough, too. If someone’s running CPU vs CPU games, you expect the flow to continue automatically. Needing to manually change sim speed mid-game—and getting hit with delay of game flags—isn’t just annoying, it breaks the experience entirely. It drives me nuts, making me run that quickly. Not everyone knows what they want to run within a few seconds.
Are you submitting these as bugs anywhere? Or just hoping enough noise gets made to catch EA’s attention? Also, would you want more options in Super Sim itself—like kickoff logic sliders or better AI timeout use—or is your main hope just that the basic stuff gets fixed and runs clean?
Cheers!