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It would nice at the very least to be able to scout personalities and motivations. Nothing pisses me off more than (for example) playing a franchise as the Texans and scouting/drafting a Superstar Dev. LT only to reveal that not only is he "Unpredictable" personality type, but his primary motivation is "Being Close to Home (Alaska)". I could have a mentor at the position (which is incredibly rare as players must have "Leader" personality type to meet criteria), have the exact Scheme fit, be in a large market, have a Franchise QB, good Superbowl Contender rating and still have to give up 1/4 of my team's salary cap to re-sign. Players wanting to be close to Alaska actually happens quite often in my franchise plays, which is impossible to compensate in the NFL. The cutscene to potentially change a player's motivation has also been removed. If this were something you could scout, like real teams are able to, then I would have happily drafted another appealing prospect who's ambitions are more in line with what I'm trying to build long term. These don't seem like difficult things to add and contribute massively to realism and emersion. I've even tried drafting players from nearby schools thinking that might correlate with where the prospect is from but it doesn't. We can't even see where a prospect is from before drafting them. Not asking for EA to include other complicated real life issues teams scout for such as poor choice in friends, baby-mama-drama, dangerous party habits or work ethic issues (although those would be AWESOME additions). Just simple tweaks that seem overlooked and have impacts to existing features.
Totally agree. I was trying to do a Gladstone/Coen Jaguar rebuild, and I would really have loved to have targeted the leaders and team players (specifically small school or older ones at the end of the draft) to add a later of realism. Just could only see them once they're teams. Just seems like an important part of the scouting process -- which would give us that immersion beyond what fans can see from the outside -- that needn't be left until later. A secondary point, but would love some stats generated, as well, for some added depth.
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