User AI vs CPU AI
Why do you guys make user AI's dumb when it comes to coverage on defense. Even in practice mode defenders don't stay in their zone especially the flats. Or they dont react to a reciever sitting in their zone, just sit there. Too many times they leave the flats open, double teaming another player. Players don't play up too their attributes and abilities. Coaching abilities dont work. Regardless of the tier upgrades the players dont play like theres a boost. Which ties back to the game influencing the animations to its favor. So Regardless of how many coaching boosters you have to improve blocking or coverage the game is just going to dumb down the players so it can make a play. That doesn't count as making improvements to the AI by giving them the ability to just read what plays im running. If you give Justin Jefferson 99 release and the defender doesn't even have a 70 press then JJ should be getting releases all the time but somehow the CPU always plays tight coverage regardless if defender rating way lower than receiver. You also allow the game to read defensive coverages even if its disguised. Every qb the cpu uses eventually is able to read the coverage and audibles to something else and then audibles back when you audible. Clearly all CPU controlled QB'S have the same heighten awareness and just know all the coverages that are presented. Disguised or not. CPU already has a faster reaction time than us, letting it basically read my playbook and just know what im going to run is doing way too much. Thats not even competitive play its just plain cheating. This game is badly unbalanced. If someone was to honestly grade your product and not get caught up in the nice features and graphics which doesn't always operate correctly; you would get a fat C. In the food world you would be on the verge of being shut down.