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So un-fkin-believable that they would not even implement such little yet such requested features... Day by day, this becomes "Bare Minimum Effort Edition" instead of a "Legendary" one.
Agree, I just tried Flawless Screen and it works Ultrawide just fine...however EA could not even keep the promise to have it out of the box? Besides is 2021... The guy who looks after Flawless Screen made a fix in hours, EA cannot fix it now nor even commenting on fixes.
I think I will refund it and play the original with mods and buy this when is less than 50%
I boycott any EA game except ME series just because how bad they are, I do not even consider try their games not even for free...and when these things happen I remind myself why.
The only course of action is not supporting them as much as possible.
Shame.
- 5 years ago
Those particular armor sets weren't designed to be toggled off. Was never like that in the original trilogy either.
- 5 years ago
Nor were camera angles or combat or inventory or lighting or minigames etc.. etc... That's the whole point of a remaster, else one would stick with the original, well on PC that's is as we can use mods, on consoles players are totally behind on this and stuck with 2007 graphics provided one still has an old consoles as they cannot retro either.
I think the effort behind the remaster has been very low, quick cash grab.
- 5 years ago@Trustdesa I've seen mods by PC. Not that impressive in comparison. Also heard from other PC players that the remaster looks better significantly than most mods. It's also a remaster and not a remake. The concept of difference is loosely understood. All the remasters I've played are hardly any different from the original. Aside from a graphical update and some smoother mechanics.
- 5 years ago@Cliffme1ster ... So this could have been the perfect time to alter it, since many fans don't use those armor sets for this particular reason.
I agree that it's damn stupid to run around like that on hub worlds.
Also, this remake-remaster debate... Yes, it's a remaster, though it had pretty shady marketing from BW. They did not explicitly oversell the tech changes in ME1, but they did not ACTUALLY show them prior to release either.
What they did promise though was "hunderds of bugs fixed", yet all you see here is all the damn well-known glitches still being part of the game.
I think it's pretty clear that BW desperately needs new technical talent in their team. That aspect was always the weakest in their games, and it shows in here as well.
I think it should have been an actual remake project, with longer development times, separately for all games. But as it stands now, a remaster, this should have been at least a major upgrade to UE4, and they could not even do that.
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