9 years ago
Analog Stick Deadzone Reason?
Is there any particular reason that controllers have a deadzone in Andromeda? I can't think of any one who wants this, how would it improve the experience? By gimping aiming on console even further? If we could look into removing this right away (or atleast adding a slider if some people want it for whatever reason) that'd be great and would be a very easy fix. (For those who don't know what a deadzone is, it's how long you have to move your stick before the game registers that you are actually doing something. Makes precision aiming much more difficult for no good reason).