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I've noticed while playing my shields aren't recharging, which is making my insanity playthrough substantially harder. Turns out an old bug from Mass Effect 3 PC version is still in the code, having high framerates keeps shields from recharging
To "fix" this issue - all you have to do is cap your framerate to 60 FPS. It's a real bummer though, not being able to play at high FPS because a decade old bug didn't get fixed.
- 5 years ago
Same issue for me.
I'm playing on a 165Hz G-Sync monitor, and my shields are broken.
Enabling V-Sync does not solve the issue. The only workaround at the moment is to limit the framerate to 120FPS with the in-game option.
What a shame in 2021.
I hope Bioware will still provide some support and bugfixes.
- christian_395 years agoNew Adventurer
@Wallart Vsync won't fix it because it will attempt to match your display refresh rate (165hz). Try setting the limiter to 144, you should have no problems with that (works for me at least, also using a 165hz monitor)
- 5 years ago
I can confirm that this issue is still present after the June 7 update in ME3 (I haven't observed it in ME2 in my system).
I was playing on PC at 300 Hz monitor with Vsync on.
I had to disable the Vsync and limit refresh rate to a value below 144.
This is really a let down, I hope this issue gets fixed in the future.
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