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- 5 years ago@EA_Atic I am on Windows 10 (Version 21H1) with a Creative Labs Sound Blaster Recon3Di sound card (driver version: 10.0.19041.1) with Logitech X230 speakers.
- 5 years ago
I have this issue as well. In mass effect 2 Tali's dialog prematurely cut out and she didn't speak for a whole dialog line then it came back. This is not a issue on our end, it's the game itself. My Xbox 360 Mass Effect copies do not have this issue on Xbox One. Hopefully a patch can fix the problem.
- 5 years ago@EA_Atic I'm also on Windows 10, using a USB wired headset and having the game audio configured accordingly.
- 5 years ago
After reaching Feros, I noticed this issue for the first time. E.G. in the dialog with Calantha and Hollis Blake, several lines were prematurely cut off. This is reproducible.
I'm on stereo speakers, using Realtek High Definition Audio.
Edit: The rest of the dialogue after this encounter seems to be normal, so only the first dialogue with the Blakes has some issues.
- 5 years ago
@EA_Atic
Hello? This is still happening at least on Xbox one X and it’s been over a month. This is not a user issue it is a bug with the game and is severely hampering the experience for some of these in game moments.- 5 years ago
It doesn’t happen for me anymore, but I did encounter one new problem when on my mission to retrieve Liara. Audio completely cut out in the midst of a firefight, but get this…if I went into the menus it was fine.
I’m sick of having to come across this * in every god damn game now. I miss the old days when we had cartridges. No game updates needed because they actually had to make sure everything was fine. Nowadays this whole attitude of “it’s fine we’ll patch it later” just speaks to how they don’t care anymore.
- 4 years ago
@deathmonkey2k5 wrote:I’m sick of having to come across this * in every god damn game now. I miss the old days when we had cartridges. No game updates needed because they actually had to make sure everything was fine. Nowadays this whole attitude of “it’s fine we’ll patch it later” just speaks to how they don’t care anymore.
Actually those old games on game carts were a million times simpler compared to today's games and STILL managed to have bugs and there was no way to fix them except for possible re-releases, which rarely happened if it happened at all. There's entire youtube channels dedicated to documenting bugs in old games. Many of the most famous bugs in older games are even exploited by speedrunners to shave time off their run.
This idea that "back in the day there were no bugs because they put out perfect games" is pure fantasy.
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