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I started Mass Effect 3 of the legednary edition to see the visual improvents there.
I've come across a definite bug while playing on the PS5 version as a male shepard.
If you use the N7 helmet (non rebreather version) or are using the N7 defender armor which has the same helmet model, then everytime Shepard speaks the "chin" of the helmet itself moves up and down, stretching and distorting behaving elastically. It's incredible noticibly in cutscenes if you have the helmet on in the scene.
I believe this is clearly a bug as the other helmet with the breather mask has no issue and it just looks wrong. I don't think any helmet would have elastic parts.
Hope it can be fixed soon.
Have the same issue too. Hopefully they can fix it soon, I’m not sure if this was an original glitch or not, sucks because this is one of my favourite sets in the game.
I've also run into this on the pc version of the game.
- pelvacus5 years agoSeasoned Traveler
I'm having the same issue on PC.
- Same with N7 Defender Armor on Xbox Series X.
Happens on PS5 too and with N7 defender armor.
It definitely exists with Femshep, I've had to go helmetless because the bug was that annoying.
Yeah, I have the same issue.
Please fix this EA, it’s kind of game-breaking for me. I can’t stand the bug and I hate having Shepard walk around a warzone helmetless.
- L3rt3n5 years agoSeasoned Rookie
When having the N7 open helmet equipped the jaw part of the helmet moves as Shepard talks. Looks really weird and could probably be fixed with ease. This did not happen in ME 1 or 2, at least not that I remember.
- DocTheGamer5 years agoSeasoned Veteran
Others have reported this as well, see this thread
EDIT: This post was merged from a different thread
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