4 years ago
Bug Report - NPC Helmet Texture Glitch
In the remastered version of Mass Effect 1 (played on Xbox Series X), virtually every type of NPC that uses a male human armor with helmet (Batarian Rocket Soldier, Cerberus Commando, Cerberus Anti-Tank, Crime Boss, Mercenary, Mercenary Adept, Pirate, as well as one of Lt. Durand's marines in the assignment UNC: Listening Post Alpha) appears to have a wrong texture applied to their helmet visor.
Instead of dark-tinted glass (like in the original games), the visors are now now pink, with additional white and pink elements around them, which clearly do not match any armor they appear on.
Same thing occurs in the remastered Mass Effect 2, with the Blue Suns Pyro in Zaeed's loyalty mission.
[See the attached screenshots]