4 years ago
Bugs ME1!
Feros mission has a few bugs I have noticed. 1. Garrus just does not function about halfway through the mission. He stands still next to the Mako. I don't know what causes this. 2. If you walk into...
A lot of these were in the original game also.
Not sure which it is, but in the original ME1, companions would tend to get stuck on the mako if you went around it too fast. Companions would try to walk through it and get stuck on it. It's a very OLD bug.
Also on Feros, companions would tend to just... STOP. They would just stand still and never move. If you placed a target marker that told them to go to a fixed location, they WOULD walk there... but wouldn't follow you at all. A save and re-load always fixed that.
Also in the original, Feros and Noveria both had an elevator bug. Game would tend to crash in elevators a LOT. Long ago I got used to hitting Quicksave right before using every elevator.
Never saw the "cover" bug before.