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Trythatagin wrote:I miss being able to take off heads like a shooting gallery with the M-99 saber.
The Saber was easily the best sounding of all the weapons (M7 Lancer a close second) when it fired.
Like steel being worked with a hammer on an anvil, getting those head shots was always so satisfying with that gun over any other.
There is no tactical advantage to using different races and different classes. A krogan is no longer a tank, turians firearm experts, salarians tech experts, asari biotic gods. Everyone starts off at 400 health and 200 shields whether your a krogan or salarian, it makes no sense. I miss real krogans from ME3 and the real damage they can do up close. Everyone hated the krogan player for insta-killing enemies with one blow until they unlocked the krogan and were hyped about it. The headbutt they use in Andromeda seems to do the same exact damage as hitting enemies with omniblades. So I'm asking to bring back the racial and tactical advantages of actually using different races. I miss all of that and tend to gravitate more towards ME3 multiplayer when I'm bored and send out APEX Squads instead in ME:Andromeda.
- Anonymous9 years ago
@KangQeng wrote:
So I'm asking to bring back the racial and tactical advantages of actually using different races. I miss all of that and tend to gravitate more towards ME3 multiplayer when I'm bored and send out APEX Squads instead in ME:Andromeda.
God, things just keep getting creepier, and creepier. So, in resume, we have many boolean sticks going to and fro disguised by different skins with no substantial differentiation between them? Salarian and Krogan, when engineers, are basically the same thing? That's alarming.
- KangQeng9 years agoNew Traveler
LOL hey I'm a boss with the geth engineer, I miss those flashlight heads. They had week health but good shields and the geth turret was a life saver. And the Volus was my combat medic, miss being fat and small hiding behind barriers being unable to hug the wall for cover cause I'm already short. And you can't deny missing the one hit knockout the krogan used to be able to dish out until you played Andromeda. So yeah, everyone is the same in Andromeda multiplayer, same health and shield stats, just different classes active skill abilities. A salarian can dish out the same melee damage a krogan in multiplayer...makes no sense cause theres a cut scene where Drack lifts a gigantic piece of scrap metal from a ship so you know the krogan is physically more powerful than anyone else and you know a salarian or any other race can't do that. But everyone does the same melee damage in multiplayer...weird and breaks the logic.
- 9 years ago
@KangQeng Krogan with a hammer can make you go *splat*, a Salarian can poke you to death with a monomolecular omniblade, an Asari just cuts you in half with a sword or makes your head explode with biotics. Different approach, all get the job done. 🙂 Personally I wasn't exactly ecstatic when Krogan characters in ME3 just headbutted everything to death and outscored everyone else. Feels more balanced this time around. Could be just me.
- KangQeng9 years agoNew Traveler
Just difference in skill. Not all people I've seen using krogans have high scores unless they know what their doing. Mostly when I do see them they're spamming grenades in bronze matches and forget they have a vicious headbutt. Nade spammers easily die in silver or gold matches. Personally I can own a match with just a geth engineer carrying a scoped geth assault rifle and I don't even have a skill point on hunter mode to do it. Just rely on overload, turret and many shots to the head. This combination, for me, has outscored krogans and nade spammers.
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