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@Pyro411, Yeah that pissed me off too about the Quarians. On my first play I got to 87% then just thought "screw it they cut the content" so did the final mission. To then get slapped in the face post-game with that console and NPC you bungle into was the final nail in the coffin on what was for me a extremely disappointing, unsatisfactory in every regard, experience. The stuff with the Quarians alone and finding out about what happened and is going on with them would be 10x more interesting than the supposed main Andromeda storyline.
You also have to level a lot of criticism at there only being 2 new races and them looking like first concept ideas at that. What is with our "Angaran crew mate" and our "Turian crew mate" both being so similar right down to having a eye target as well? It's like someone felt we needed 2 characters like that to try and make up for there being no Garrus.
Garrus and Shepard could also BELIEVABLY be bought back too, in the case of Garrus some Turian high up could of just decided to sneak a DNA sample aboard the Turian Ark for the "If things go REALLY bad.." scenario. In Shepard's case it would be a story of some Cerberus member sneaking a DNA sample from Lazurus aboard the human ark for the "If things go REALLY bad..." scenario. I think we have all seen the suspiciously Cerberus-like symbols on consoles dotted around the ark and we already know Cerberus members did make it on to the human ark. DNA cloning FTW.
Just sayin' Bioware....
I also agree about the outposts, they need to have more intereaction from the player and it seems almost incomprehensible that nobody raised questions about locking in to one type of outpost once you chose what sort your first outpost should be.
They should have given the option to allow two or more outpost on Eos - one military and one scientific (as examples)
Bioware missed the boat big time on that one.
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