Forum Discussion
@Pyro411, Frostbite 3 is actually a good engine, Battlefield 1 is made with Frostbite 3 and released in a considerably better state, issues here and there but nothing too drastic. Game looks far more impressive than ME:A as well. The argument some people have put forward on Frostbite 3 being a engine not really designed for a game like ME doesn't have much weight either IMO considering a good amount of elements in Battlefield 1 are done and handled in a similar way as in ME:A. The biggest enemy of ME:A is a dev team extremely inexperienced for the type of game ME is supposed to be at least, in which case the team (EA should of been doing this automatically anyway but...) should say they need some people specifically experienced in certain areas. Glaring example of this would be whoever did the scripting for ME:A, they clearly are not up to the task, were rushed, didn't have anyone to help them through the patches they weren't sure how to properly script, any number of reasons like that. It is good practice to have at least one person in each area of the dev team who knows exactly how to do things to help the less experienced dev team members along and learn but if EA deny such requests from the dev team, or don't make sure themselves such a structure is set up, thats when you get end results like you are seeing in ME:A.
@Corbain3986, I will add a MP bug list to the first post 🙂
@codemonkey05, nope, not this one. I'll get a SS of it later. The NPC with the bad texture is a generic character, you speak to him when releasing family members from cryo or whatever the dispute is that happens in Hydroponics.
All the bugs I've found in MEA (PC version):
Graphics & Animation:
- invisible Ryder in "Movie Night Quest"
- Cora & Peebee are merged in a cutscene on Khi Tasira
- When I talked to Kallo once on the tempest he was sitting in his chair, then all of a sudden he was standing atop of his chair
- when I ordered a drink at Vortex, the glass was missing once
- when I talked to Jaal on the Nexus once, Ryder's head was turned by 180 degrees
- at rare occassions, Ryder makes a strange grimace
Gameplay/Weapons:
- pathfinder weapons (Deluxe Edition) don't upgrade past level V
- when you craft a higher level Black Widow precision rifle, it sometimes seems to use a level I blueprint with low stats and therfore doesn't do enough damage in combat
Quests:
- "Movie Night Quest" stops progressing automatically after I found Jaal's components. You don't get any email, notification or questmarker about the progression of the quest.
- ("Hunting the Archon") When you board the archon's ship, right at the beginning you have to kill all Kett to progress to the next part of the quest. However, although I killed all enemies, the radar still showed one enemy I couldn't see on the map itself. As I couldn't kill the invisible enemy, I couldn't progress and had to reload.
- On Kadara, I couldn't scan the Kett tracks at first and had to reload so I could progress this quest
Audio:
- SAM keeps telling me I have new emails, although I don't have any new ones
- 8 years ago
@Ross42899, I'll add those bugs to the first post. I've seen those problems too but just plain forgot about them trying to remember the never ending list of bugs cataloging them all.
Added a new "animation & cut scene bugs" section to better categorise the bugs and break them down a bit more. With any luck everyone, we are getting to the end of all the bugs the game currently has and a patch to address a majority of the games problems at least will be available sooner rather than later. It is safe to say though that this game is so bugged its ruined the experience for almost everybody.
Do not underestimate how much damage this is going to do you EA, and Bioware.