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Lapso123's avatar
Lapso123
Seasoned Newcomer
9 days ago

New Game Mass Effect

Hello BioWare Team,

As a long-time and dedicated fan of the Mass Effect series, I would like to contribute an idea regarding story continuity in the upcoming game. Given the various endings of Mass Effect 3 and the teaser with Liara and the N7 armor, it's clear that addressing this will be crucial for many.

I propose the following approach, which would respect player choices while allowing for a strong continuation of the story:

 * Allow save imports from any Mass Effect 3 ending: Enable players to transfer their saved game regardless of which ME3 ending they chose (Destroy, Control, Synthesis, Refuse). This would honor their investment and emotional decisions.

 * Canonicalize the "Destroy" ending (with Shepard's survival) through additional content:

   * For players who import a save from the "Destroy" ending (under conditions where Shepard survives), the new game would unlock special dialogues, side quests, and deeper interactions related to Shepard's return and their romantic relationships. This would serve as a direct continuation of their story.

   * Explanation for Shepard's survival: This could be simply linked to the nanotechnology and enhancements Shepard received through Project Lazarus in Mass Effect 2. If Shepard survived such an ordeal, surviving the final explosion, supported by these enhancements, would make sense.

   * EDI's fate: Similarly, if the Normandy could be repaired (as suggested by the scene after the Destroy ending), EDI, as its integral digital component, could also be restored in some way, perhaps in a different form or requiring reactivation. Her deep connection to the ship could serve as a bridge.

 * For other endings: If a player imports a save from another ending (Control, Synthesis, Refuse), the new game could assume that Shepard did not physically survive and became a legend. Dialogues and the story in such cases would focus on Shepard's legacy and its repercussions, but without directly continuing their personal relationship storylines. Players would still be immersed in the world, but would be subtly motivated to try the Destroy ending if they wish to experience the "complete" narrative.

I believe this approach would allow BioWare to continue Shepard's powerful story (as hinted by the teaser), while respecting the diversity of player choices and providing players with clear motivation.

Thank you for your consideration!

Sincerely,

[Lapso123]

A loyal Mass Effect fan❤️

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