Forum Discussion
As much as I'd like to fully blame EA, this game was apparently in development for 5 years whilst using an existing game engine they were already familiar with. I think EA got fed up and forced them to release it due to the time and money spent.
As to how or why Bioware dropped so many balls in areas they are usually very good at... I don't know. Departures of prominent staff members? Outsourcing to third parties?
Either way, my experience with ME:A has been ok in general, but I did suffer from 'open world fatigue' quite a bit whilst playing.
@DarkBerek wrote:
As much as I'd like to fully blame EA, this game was apparently in development for 5 years whilst using an existing game engine they were already familiar with. I think EA got fed up and forced them to release it due to the time and money spent.
As to how or why Bioware dropped so many balls in areas they are usually very good at... I don't know. Departures of prominent staff members? Outsourcing to third parties?
Either way, my experience with ME:A has been ok in general, but I did suffer from 'open world fatigue' quite a bit whilst playing.
Plus we're not even sure how much was in progress before all the lead writers and producers of the series left. I remember seeing all of those reports and wondering just who was still over there handling things. Then there was a totally different story synopsis released around the beginning of production, teasers that pointed to Alec Ryder as the lead, and rumors of the game being in development heck. It's just been a complete mess all around.